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Scenario

4.3

Scenario generates game assets — 2D images, video, audio and 3D meshes — and lets teams train custom models on their own art style or characters. It is API-first and connects to Unity and Unreal. Starter is $15 a month for 1,500 credits, Pro $45 for 5,000 and Max $75 for 10,000; the free tier gives 50 daily credits for personal and evaluation use.

  • Commercial use OK
  • Free tier
Screenshot of the Scenario website
Pricing
$15/mo
Free tier
Free tier
Commercial use
Permitted
Japanese UI
Not confirmed
Enterprise contract
Not confirmed

What it is good for

  • Game studios needing assets in a consistent established style
  • Training a model on your own character or art direction
  • Pipelines that call generation from the engine
  • Prototyping visual direction before committing art time

Strengths and trade-offs

Strengths

  • Custom model training on your own art is the differentiator
  • API-first with Unity and Unreal integration
  • Credit tiers are priced for small studios

Trade-offs

  • Free tier output is for personal and evaluation use only
  • Generated assets usually need cleanup before shipping
  • The page is inconsistent about whether free credits reset daily

Editors' review

Style consistency is why a studio would pay

Generic image generation produces assets that do not match each other, which is useless for a game. Training on your own art is what makes the output usable, and that is what this is for.

Expect cleanup. Topology, resolution and naming conventions are still yours to fix.

Verdict

A real pipeline tool for studios with an established style. Not a general image generator.

Compiled from official documentation and public sources, with our own editorial judgement. We do not publish figures we cannot source.

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